Painted scenery and a Route Manager for a Post-Apoc/Sci-fi gang

A slow week unfortunately, but more productive than most at least! I thought I’d slap a bit of paint onto the simplest piece of scenery I cobbled together:

Just some crates

Quite happy with how it turned out, the crates and pallet are all from Ground Zero Games (casually added to my order during a promotion a year or two ago, wonderful chap) and are great little items for scatter terrain. I tried to do some brighter colours and there is some chipping which sadly hasn’t shown up too well in the photo.

The other thing I managed to get done is a Leader type character for a Post-Apocalyptic/Sci-fi courier company unofficially registered as ‘Cutthroat Couriers’.

I’m using a selection of the Ion Age Shia Khan Legionaries as the basis of the gang, with some mutants and aliens for variety and flavour.

I quite like the idea of a semi professional band of mercenaries who have evolved into a courier company with military grade weapons and equipment who’ll transport anything from letters and parcels to rare tech, drugs and occult (even xenotech) items. Their motto is “No less trustworthy than our competitors”, they are however much better equipped with an assortment of vehicles, xenobeasts and mutants making up their heavily defended caravans.

The Route Manager is the commander of one of these caravans, a formidable ego who is empowered by the almost mythical Postmaster General to either honour contracts or betray, murder and even rob (in some cases all three) those who employ their services. This utter lack of any moral fibre permeates the organisation and it is only due to the crushing bureaucracy which is required for every action (even the murder of a superior) that the company exists at all, let alone appears to be growing in influence.

So, if you need something precious delivered in good time and with excellent service ……. well ……. your options are limited.

Thanks for looking.

Painted scenery and a Route Manager for a Post-Apoc/Sci-fi gang

Starting some new 15mm scenery with Post-Apocalyptic aspirations

Lucky me, I had an Amazon voucher. I have been wanting to get my hands on a copy of Horizon Wars for some time so added it to my basket. I was then seduced by the possibility of adding the (relatively) new Scrappers book to my order – I had pre-ordered it but cancelled for some unremembered reason.

My order duly arrived and I quickly thumbed through the Horizon Wars book – looks nice, and I may even be able to concentrate long enough to understand the rules! Not a bad start.

Then I turned to the impulse buy “Scrappers”. I’ve only given it the most cursory of readings but it did get rather excited by it, which in turn made me think of other rulesets which I have enjoyed conceptually (basically: on my own without anyone to tell me I’ve completely misread the rules and am ignoring rules I consider boring) such as This is Not a Test and Rogue Planet. There are some quite cool elements in Scrappers such as the Random Events Table (Flying Spiders! Wandering Warbot! Yay!) and a bunch of tables which give me a warm retro feeling. The variety of traits, weapons and so forth seem well considered and (more importantly) manageable so I’m looking forward to playing around building a few gangs, cults, etc.

Rather nicely, this has made me want to break out my 15mm stockpile since the unpainted drawer is now overflowing and opposed to reducing in size. I wasn’t however in the mood for painting since I’ve got a few figures already done who might be suitable for at least a quick game. Instead I wanted to make some terrain:

Starting scenery

After an evening of cutting cork tile, using some nespresso pods, pausing for conversation and then trawling through some unassembled Ground Zero Games accessories I managed to get started on a few pieces to populate a tiny gaming space.

Next step is to finish these off and then make a board from 4 cork tiles.

For the first time in quite a while I’ve been excited and a bit inspired by a set of rules, additionally I think I can merge bits I like with my other favourites. One thing which I particularly like about the whole sci-fi meets post-apocalypse thing is the very powerful sense of the absurd and how it can be included just pretty much……… well……. because. In fact, because of this book I’ve dug out my battered copies of the Dark Future novels which are without a shadow of a doubt tremendously entertaining (not the peak of quality literature, but entertaining all the same).

Thanks for looking.

Starting some new 15mm scenery with Post-Apocalyptic aspirations

Hearts of Iron – 15mm Iron Warriors

Nothing painted this time, so instead I’ve been doing some prepping. I’ve been wanting to do a bit more 15mm stuff for some time now, I just keep getting seduced by 28mm aspirational toys….. I’ve even been browsing the Forgeworld website! I suddenly realised that I wasn’t willing to get into the organ harvesting business in order to fund my hobby – which was something of a reality check >sigh<.

However, since I’ve been enjoying a great deal of 30k fluff and stuff, I thought I’d have a go at 15mm Heresy. Painting the metalwork on the Thousand Son last week had me hankering for some Iron Warriors (that and a trip to the beach on the weekend which reinforced the joy of watching a child systematically devastating my Emperor’s Palace of sandcastles with alarming ruthlessness), coupled with my commitment issues and sudden fiscal horrorshow (only added to by the impending Salute) I had a rootle through my 15mm hoard.

And found these chaps.

Iron

For the Marines I’m using Ion Age Prydian Retained troops. They’re pretty lovely models actually who have an element of Rogue Trader era nostalgia about them. I also quite like the generally more human proportions of the figures which again harks back to RT and the impression that the designers and artists hadn’t quite fully decided what they wanted Marines to look like.

Also, they only cost £12.50 for 26…….. and if you buy 3 sets you get a 10% discount! I’m definitely going to be getting more of these since there are quite a few legions I would like paint such as the Death Guard, White Scars, Alpha Legion, those total freaks in the Night Lords to name just a few. There are also female Retained troops who I’ll also be adding into the mix, I’ve got some somewhere.

To go with the squad I’ve added a Dreadnought, who isn’t finished yet but I’m pretty chuffed with him. He’s a Warmachine light Warjack (bought about eight years ago with a plan to use it as a titan) who was missing some bits but I used a Skitarii head, Genestealer Cult mining laser (I think), and a clawed powerfist. I need to add more things to him but he’s basically all there.

I’ve also made a boxy shape for my APC, as a basic mockup to see if it looks ok and that it’ll be simple for me to build myself some more. I’m pleased with the basic structure so now I’m going to start detailing it – although my plastic-card cutting skills basically just infuriate me! Anyhow, it’s a super cheap little build using cork tile and plastic card.

Thanks for looking, more hopefully soon.

Hearts of Iron – 15mm Iron Warriors

15mm Sci-Fi, Xeno-Archiologist and a ‘Xenomorph Clearly Distinct from Other Xenomorphs with it’s own Cultural Heritage and Belief System’ or XCDOXCHBS for short.

Well hey, ‘Alien’ can sound a little Xenophobic particularly in these enlightened times and since there are so many different kinds. Here in the Imperium we prefer to use XCDOXCHBS, and since humans are a minority we try to not piss XCDOXCHBS off. Clearly the Department of Classification and Acronymic Harmony has a great deal of work to do and a substantial volume of resources (since filthy lucre has long since been abandoned) have been allocated for the development of a much more manageable acronym.

Here we have a couple of rum coves, one of whom is a Xeno-Archiologist (obviously not the full title) and the other a rather fun armed (but naked!) pal.

exp-and-al

The Archiologist is from the Ion Age range and even though she’s listed as a trader I think she looks pretty good digging through some smelly old ruins. The other chap is a Khurasan Alien of some sort, was it the assorted criminals set? I’m not sure. I really like him and think he’s got something of an early Dr.Who ‘man in a rubber suit’ vibe, which looks pretty cool.

So, it’s not long until the Rogue Stars rulest gets released and I’ve decared it to be a birthday treat! Hopefully it’ll be a nice, simple and fun system that I can have an excuse to paint up some figures for…….. my 15mm hoarding hasn’t diminished. Hopefully it’ll have a random encounter type thing in it for the solitary gamer, if not I’m sure I can adapt the one from Starport Scum.

As always there are other things on the go. I had the urge to sculpt a 10mm scale vampire count, which should be finished soonish and I’ve yet to get more half ogres done. Bit of a knock from a generous dose of man-flu (and yet going into work since it’s more peaceful!) so have been pretty low energy-wise. Getting back on form though, so once I get these essays past the draft stage and back to students in time for the Christmas holidays (to re-write!) I can relax and play a bit.

Thanks for looking.

 

15mm Sci-Fi, Xeno-Archiologist and a ‘Xenomorph Clearly Distinct from Other Xenomorphs with it’s own Cultural Heritage and Belief System’ or XCDOXCHBS for short.

15mm Rogue Trader….. no grim…. no darkness…. only splendid fun!

Hello all. A new month dawns and so does another of my little side projects.

This time it’s a re-imagining of the 40k universe through the lens of the classic Rogue Trader, add a little bit of rose tint to those spectacles a to make the Universe much less Grim and much more Fabulous and round it off with a diverse selection of models at mostly 15mm but also quite a few beasties and the like from a range of different scales (I’m quite liking the idea of using lots of the beasts from the Silver Tower game for this).

Here’s my first bunch of models in a rather lamentably poor photo I’m afraid (for some reason my camera is really not happy taking pictures in daylight):

Imperial Security

These guys are how I imagine the Imperial Guard to be in this much more chilled out distant future. The Imperial Security Forces are your bog standard colonial, shipboard and regular soldier type (Backpacks? Who needs bulky rations when a 3 course meal is available in pill form!), and is generally more than happy to grapple and karate-chop any alien bandit, space pirate or demonic entity while safe in the knowledge that he’s got lots of back-up…… in exactly the same overalls and hardhats…… who may also be close to retirement. I’ll be using them as the onboard security detail for my Rogue Trader-esque explorers. There will be lots of aliens as part of the team as well – my idea of the Imperium is much more inclusive than the popular alternative. Think of it as a bit more D.R. & Quinch as opposed to “In the grim Dar….”, well, you know.

dr and quinch

The hapless security crew were purchased from the always splendid Khurasan Miniatures ages ago, they’ve been fun and easy to paint. At the time I got several of the same packs so I’m thinking of adding a Yellow and Blue team to provide replacements whenever needed.

In other news, more sculpting done, almost finished 3 more spearmen – leading to a total of 6! Woop! And 2 pairs of nicely sculpted Troll’s legs….. ahem. Also some Ground Zero Games sci-fi scenery gradually being put together and more 15mm figures.

Pictures coming soon!

Thanks for looking.

15mm Rogue Trader….. no grim…. no darkness…. only splendid fun!

Something a little different… 15mm Thuloid Cultist and How to Host a Dungeon

Welcome all. Once again the rank and file painting has ground me down! So I’ve unearthed my 15mm stash with a mind to getting together some figures for a Dungeon Crawl type game suitable for solo play.

I ordered a load of sci-fi 15mm stuff from Khurasan Miniatures quite a while ago and think that the Thuloid Cultists would be great baddies to stuff a dungeon with! First of all a Cultist with weird sci-fi halberd (no doubt a piece if erratically functioning ancient technology gifted by a horror from beyond the veil):

Okay, so it’s a bit of a change from the razzle-dazzle of the Landsknechts but I’m pretty happy with the grubby look he’s got. The mouldy, damp looking robes and rusty weapon are as good as I can get of an evening and I think he gives the impression of someone who really doesn’t get above ground very often.

He’ll be ganging up with zombies, skeletons and all manner of other monsters to populate a dungeon made up of some old Rackham tiles from the Hybrid boxed game – very nice and creepy looking with some nice card doors. Playing the role of adventuring warbands will be a bunch of Ral Partha Dwarves and Humans, some of whom will be converted and maybe even make a few attempts at sculpting.

Now, the problem I’ve always had with gaming is context. Some people can conjure up awesome back-stories and plotlines, but I’m not one of those people. For me it’s always been a matter of ‘two mutually antagonistic parties meet – FIGHT!’, which is fine but can make for a somewhat unrewarding experience (especially as now I haven’t been gaming for many years so I’m keen to look at it as interactive storytelling).

So, Dungeons….. Baddies……Adventurers, simple recipe eh? Now for the honourable mention of “How To Host a Dungeon”, the title of this game didn’t have me gripped I must admit. However, after a little read through the free sample rules I was hooked. It’s a game in which you simulate the development of an underground network from initial Primordial starting points through to Civilisation, Destruction of said Civilisation, Infestation by monsters and finally the arrival of a suitably sinister overlord to use the site as it’s secret lair.

What a fabulous concept! You simply use Pens, Paper and Dice to essentially generate and entire history of thousands of years and best of all – You’ve got a Dungeon ready for crawling at the end of it. There are systems which generate tombs, treasures, magic chambers…. you name it, it’s there (and if not, just replace the name of something you don’t fancy on a chart to something you do).

I know, I’m getting a bit over excited, but I love finding stuff like this. Not only that but drawing plays a big part in my everyday life and I’ve always had an interest in cartography – especially the abstract mapmaking which has become quite popular in contemporary drawing and collage. Basically I’ve got an excuse to mess about with maps and draw stuff, what’s not to love!

Thanks for looking.

Something a little different… 15mm Thuloid Cultist and How to Host a Dungeon

Gang member No.3 and a little bit of scenery

So, after the inevitable interruptions of the real world, I’ve managed to get a bit more painting done and not only that but a bit of scenery too! The newly painted gang member is the grim looking fellow in the middle with the gasmask and furs, a slightly duller paintscheme than the previous two but I thought it quite suited the figure and the flash of blue hair livens it up a bit.

Gang 3

Gang 4

As the gang grows, ever so slowly I’m afraid, I thought I’d add some scenery.

First though I must give the credit for the idea to the creator of the fantastic Tiny Solitary Soldiers blog, who posted his recipe for these brilliant tiles a few years ago and I’ve only just been brave enough to have a go at myself!

At the moment they are still a work in progress, only 3 have been made so far and I’ve just got the base silver and wash on. There is a fair bit to do, more weathering and lighting etc, and the bubbles trapped by my very basic plaster casts made from the Hirst Arts molds will be transformed into battle damage and acid burns. Currently I’m intending to produce 10 of these utility type spaces, then expand with research, entertainment, command and security facilities as well as a vault for all that lovely space treasure to be hidden in – kind of like in the classic Evil Genius computer game (I’ve got a few bags of boiler suited minions from Khurasan miniatures who’ll fit the expendable security role nicely).

Anyhow, these scenic additions are giving my Space Pirates a vessel to rampage through although currently they’ve got pretty easy pickings and I’m planning to put some other occupants on board soon.

Gang member No.3 and a little bit of scenery